Blinded by the light, everything turns into monochromatic abstraction. Rendered in real time with a WebGL fragment shader across 300 editions.
Released on fx(hash) on December 9, 2021.
Interactive controls (in live mode): F — fullscreen (in live mode)
Artworks (300)
Flare #12021 · Pure White & Washed-out Black · CircleFlare #22021 · Pitch Black & Dirty White · CircleFlare #32021 · Pitch Black & Dirty White · CircleFlare #42021 · Pitch Black & Dirty White · SquareFlare #52021 · Pitch Black & Dirty White · SquareFlare #62021 · Pure White & Washed-out Black · SquareFlare #72021 · Pitch Black & Dirty White · CircleFlare #82021 · Pitch Black & Dirty White · SquareFlare #92021 · Pure White & Washed-out Black · CircleFlare #102021 · Pitch Black & Dirty White · SquareFlare #112021 · Pure White & Washed-out Black · SquareFlare #122021 · Pitch Black & Dirty White · CircleFlare #132021 · Pitch Black & Dirty White · CircleFlare #142021 · Pitch Black & Dirty White · SquareFlare #152021 · Pure White & Washed-out Black · SquareFlare #162021 · Pitch Black & Dirty White · NoneFlare #172021 · Pitch Black & Dirty White · SquareFlare #182021 · Pure White & Washed-out Black · Circle